Oct 18, 2007, 03:46 PM // 15:46
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#1
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Academy Page
Join Date: Sep 2007
Location: The Netherlands
Profession: E/Me
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How to PVP?
Hey,
I am a very new player to this game and I am playing a mesmer. I am only level 10 and I am trying out some PvP in the Ascalon Random Arenas. But I am wondering how to actually kill stuff?
90% of the time I am easily killed by almost any melee class. Especially Dervish can just wtfpwn me without even trying. Warriors and Dervish just run up to me and start hitting me, until I die. I cannot run, and I can hardly hurt them. The only skill I have is Empathy which does little bits of damage, but not nearly enough to kill them before they just whack me to the ground.
I can quite easily kill an unsuspecting caster-profession by hitting him with Power Spike and Backfire, and I can also interrupt their spells, but I really don't stand a chance against anything which decides to come up close and whack me with a sword/hammer/axe/small stick.
Please help?
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Oct 18, 2007, 04:40 PM // 16:40
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#2
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Generally, a Mesmer does a midline offensive support role, and unless you build directly against melee, you won't really kill anything.
Also, playing 1v1 in Ascalon Arena is hardly representative of PvP mesmer usage as a whole, so don't base your GvG mesmer build on that.
__________________
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Oct 18, 2007, 04:51 PM // 16:51
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#3
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: W/
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Welcome to the world of Tyria...and GW PvP.
In GW PvP, you must asume roles. In case of your mesmer, you have to understand what it is all about and what it is supposed to do. Read Guildwiki. It will give you basic knowledge about Mesmer class.
Once you understand the attributes, you need to understand some battlefield movements such as kiting, blocking, strafe etc. As you probably have now understood it is not about hacking and slashing things, it is mostly about the synergy that 4 or 8 people bring in together on the battlefield.
Study the attributes and what they are all about; in case of mesmer, find out why you want 10 in fast cast at times and 12 or 14 some other times. More you think about these and practise moving around in the battlefield you will gain more and more experience.
At lvl 10, I will suggest you find out how long you can survive without getting killed by a warrior or dervish. If they are coming towards you, run away (kite) and see how you can dodge them and for how long. If you master running away and dodging attacks, you will become low maintenance for your team and eventually will become a better player. Also, read the forums a lot.
Good Luck!
- Vel
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Oct 18, 2007, 06:47 PM // 18:47
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#4
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Ok the early Arenas are not balanced and there are people exploiting it.
1. You can death level pets to level 20 the pets alone can own you
2. Dervish Ritualists Paragons and Sins can get max armor in there campaigns and run to the arena
Edit-(Anyone born outside of tyria can get max armor)
Tyrian born characters are screwed. It should be fixed but never will get A-nets attention.
You can still practice there but if you get owned this is why. My suggestion is get to level 20 and then go to the Battle Isles you will have a better chance. You can practice builds in RA and not worry to much about being trash talked Etc.. Good luck to you.
Last edited by Painbringer; Oct 19, 2007 at 02:42 PM // 14:42..
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Oct 18, 2007, 07:50 PM // 19:50
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#5
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Academy Page
Join Date: Sep 2007
Location: The Netherlands
Profession: E/Me
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Thank god I've never yet encoutered level 20 pets.
I did see quite some level 11 people though
Anyway, this time I added "Imagined Burden" to my list and I could actually fight the warriors now. I also got "energy spike" from Yak's Bend quest and after 2 hours of practise I am fairly decent at interrupting. I alreayd killed a couple of casters purely by interrupting their spells with Energy Spike, backfire, and my staff. I also put some points in healing spells and I find out it is sometimes better to hang back and cast this on my teammates. I also see that when they run into battle and will get hit soon, casting this spell on them can save their lives. I mean that spell that gives +4 regen for 10 seconds.
I still get pwned by wammo's or W/E sometimes though They hit hard and just won't die.
Last edited by MisterDutch; Oct 18, 2007 at 07:57 PM // 19:57..
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Oct 18, 2007, 09:02 PM // 21:02
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#6
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Furnace Stoker
Join Date: Jun 2005
Location: WTB Any Req Bladed,Echovald,Ornate,Outcast Shield,Gothic Defender,Str Req Diamond Aegis, +HP/+10 VS
Profession: N/
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Most ppl in ascalon arena have their char ran to end game place and got some elite skill + max armor. Its hard for new players to beat those cheaters.
Against melee illusion line is your best bet, but i doubt you have skill such as ineptitude+clumsiness. You can try degen+run around, make sure u have something that can interupt their heals.
Overall mesmers are support char and they are not that great in 1v1 since you are mostly reactive, not proactive.
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Oct 18, 2007, 10:14 PM // 22:14
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#7
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Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
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When you're pvping in most arenas, the only chance you have against melee is to kite like a madman, and hope that ur monk will heal you. Most of the time, id focus on spellcasters, since you can exact the most damage on them, (unless you have Visions of Regret). The arenas in PvE areas are really unbalanced nowadays with the major influx of ppl running to droks and getting max armor, runes, weapons and skills that can completely decimate your party. In all honesty, you would be better off not doing PvP until you are more experienced with PvE and have at least 1, if not 2 characters at level 20 and a TON of the skills for at least one profession unlocked.
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Oct 19, 2007, 02:36 AM // 02:36
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#8
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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Quote:
Originally Posted by MisterDutch
Thank god I've never yet encoutered level 20 pets.
I did see quite some level 11 people though
Anyway, this time I added "Imagined Burden" to my list and I could actually fight the warriors now. I also got "energy spike" from Yak's Bend quest and after 2 hours of practise I am fairly decent at interrupting. I alreayd killed a couple of casters purely by interrupting their spells with Energy Spike, backfire, and my staff. I also put some points in healing spells and I find out it is sometimes better to hang back and cast this on my teammates. I also see that when they run into battle and will get hit soon, casting this spell on them can save their lives. I mean that spell that gives +4 regen for 10 seconds.
I still get pwned by wammo's or W/E sometimes though They hit hard and just won't die.
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Back when I first starting playing and tried the Ascalon arena with my first character, who was also a Mesmer, I did the exact same thing.
You're going to have a lot of fun if you stick with your mes. Things will start making themselves clear over time. Just keep experimenting and visit the wiki to see all the skills you can get later.
http://gw.gamewikis.org/wiki/Mesmer_...uick_reference
There will be a time when you can make builds that infuriate the snot out of melee opponents.
Last edited by Redfeather1975; Oct 19, 2007 at 02:39 AM // 02:39..
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